Oblivion (Elder Scrolls IV) Club
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added by cynti19
Source: uesp.net
added by cynti19
Source: uesp.net
added by glelsey
Source: screenshots sa pamamagitan ng me
added by glelsey
Source: screenshot sa pamamagitan ng me
added by cynti19
Source: Bethesda
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Source: Me
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Source: Bethesda
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Source: uesp.net
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Source: Adam Adamowicz / Bethesda
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Source: Bethesda
added by glelsey
Source: screenshots sa pamamagitan ng me
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posted by vagos
While designing Oblivion's landscape and architecture, developers worked from personal travel photographs, nature books, texture images, and reference photographs.[20] Procedural content generation tools used in production allowed for the creation of realistic environments at much faster rates than was the case with Morrowind.[21] Erosion algorithms incorporated in the landscape generation tools allowed for the creation of craggy terrain quickly and easily, replacing Morrowind's artificially smoothed-over terrain.[21] In accordance with a shift of graphical focus from water to flora, the Bethesda...
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Source: theimperials @ Tumblr (aka me)
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Source: theimperials @ Tumblr (aka me)
added by cynti19
Source: theimperials @ Tumblr (aka me)
added by cynti19
Source: uesp.net
posted by vagos
On May 3, 2006, the Entertainment Software Rating Board (ESRB) in North America changed Oblivion's rating from T (Teen 13+) to M (Mature 17+), citing game content not considered in the ESRB review, i.e., "the presence in the PC version of the game of a locked-out art file that, if accessed sa pamamagitan ng using an apparently unauthorized third party tool, allows the user to play the game with topless versions of female characters".[106] In response to the new content, the ESRB conducted a review of Oblivion, ipinapakita to its reviewers the content originally naisumite sa pamamagitan ng Bethesda along with the newly disclosed...
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posted by vagos
Oblivion's score was composed sa pamamagitan ng series mainstay Jeremy Soule, a video game composer whose past scores had earned him a BAFTA award in the "Game Music Category" and two nominations for an AIAS award for "Original Music Composition". Soule had worked with Bethesda and Todd Howard during the creation of Morrowind, and, in a press release announcing his return for Oblivion, Soule repeated the words he had sinabi during Morrowind's press release: "The stunning, epic quality of The Elder Scrolls series is particularly compatible with the grand, orchestral style of music I enjoy composing the most".[57]...
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