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When a game comes to a console, it usually happens to either be made for that one console or made for a couple other ones, especially in the kamakailan years. You don’t see much console exclusive games anymore. A few roll around, like Xbox’s Halo, Playstations Crash and a plethora of Nintendo exclusives, but there are times when games get ported to other consoles. Sometimes it’s great, and other times it’s…. Not great. Heck, it can be considered that some of the worst games, or at least, some of the worst of a year, are just ports. Remember the original PS3 Skyrim? Boy, what a mess that was. That game may or may not be on this list. But with that being said, I will be happy to share with you some of the worst ports. Weather these games were good or not in their original state, that’s beside the point. What matters is that their ports are even worse, either sa pamamagitan ng being of lower quality, or just being nearly unplayable due to bugs and other issues not from the original version. Rules are simple this time. I have to have at least played the original game, if not the port. With that being said, let the listahan commence.

~#10~

We’re starting this listahan off strong with a port of one of the best games of all time. Resident Evil 4 became a major classic when it hit the scene on Gamecube back in the early 2000s, before it became a big attention whore and was put out for every console ever, including PS2, PS3, PS4, Xbox 360, Xbox One, Wii, Android, iOS, and the Zeebo, whatever the hell that is. But then there was the PC version… I swear, I will try to refrain from putting as much PC games on here as I can.

#10: Resident Evil 4 for PC (Originally for Gamecube)



Okay, so I put this one lower because, while it is inferior to the Gamecube and PS2 version, it isn’t a terrible port. Not like the ones we’ll see later. But regardless, it still is an inferior port of a wonderful game. Capcom had planned to put this game onto PC with the high quality visuals and gameplay of the Gamecube version while adding the extra content of the PS2 version. However, the team responsible for the PC port, SourceNext, ported the PS2 version as it was. This includes less interesting graphics, as well as a higher lighting, getting rid of all of the shadows that the Gamecube version originally had. This was patched later on, but sadly, that was the only patch the Resident Evil version received. The controls for the game were broken to a point where it was almost game breaking. There were points where the PC version would allow you to play on a keyboard and only a keyboard, but this can prove to be a problem when quick-time events come into play. The game would change the button layout from keyboard button prompts to estasyon palaruan ones, which can result in breaking the game. This may sound like an unfixable mess of a game, but thanks to the modding community, they were able to fix the game completely and made it, almost like something a game. And to think that the same people that ported both Resident Evil 2 and 3 to the PC with little to no flaws ported this broken mess of a classic game.

~#9~

Back in the good old days of controversy in games, where games were accused of violence instead of being sexist and racist like today, there were two games that helped create the ESRB rating that we have today. Night Trap, a game that, for whatever reason, got re-released, and the classic arcade fighting game, Mortal Kombat. This game was known for being incredibly brutal and violent, and the characters looked so realistic… At the time. So, when people heard they could play the game in their living room, they were pretty excited. And then the SNES version happened.

#9: Mortal Kombat for SNES (Originally for Arcades)



When everyone played this game, they hated it for one reason and one reason only: Censorship. I know that kids enjoy watching Sub-Zero rip Scorpions head off with his spine dangling off, and believe me, so do I, but there is far worse than just that. But the censorship was pretty ugly. Instead of the red blood that, you know, people are known to release when in a violent death tournament, they bleed a strange grey liquid. Fatalities were also censored to make them look a little more… awkward, to say the least. But as I said, this game is much madami worse than just looking like crap. It plays like it too. Controls were very unresponsive and barely read your moves. Sometimes, your character wouldn’t react at all, and when he did, the hit detection wouldn’t hit the enemy due to being so poor. Well, it’s good to see that we got Mortal Kombat: Armageddon a few years early. But one of the most buggy things is when two characters throw a projectile, in which both projectiles will disappear whenever they are thrown, not even bothering to hit the enemy. So, not only do we have an ugly and awkward looking game, but it also barely plays sloppy and not as good as the arcade. Needless to say, the Sega Genesis version outsold the SNES version without any competition. Ed Boon himself sinabi that the SNES version was a mistake.... But probably still less of a mistake than Hsu Hao. Regardless, a bad port.

~#8~

I pag-ibig Bayonetta. It is one of the finest combat games ever made. Smooth combat, fun gameplay, an energetic soundtrack, and one of the most fun and enjoyable main characters in a beat ‘em up… So, how did the PS3 version manage to screw it up so bad.

#8: Bayonetta for estasyon palaruan 3 (Originally for Xbox 360)



The creator of Bayonetta, Hideki Kamiya, stated that Bayonetta was a game that was made for Xbox 360 hardware and was not meant to be ported to any other console, and the PS3 version clearly shows. I wouldn’t have bothered putting this one on here, but this is just unforgivable. A game that thrives on gameplay that is fast paced and is never wasting your time is now gone. The PS3 version of Bayonetta is a slow mess. Other than just having less impressive visuals than the Xbox version, the game also has massive frame rate issues. It gets to a point where the game is no longer a flashy and quick beat ‘em up, it turns into a damned slideshow for a class assignment. And the pagkarga times are so bad, they rival that of Skyrim. Every time you walk into an area, every time you finish an enemy run, every time you beat a boss, every time a cutscene begins, every time a cutscene ends, every time you push the goddamn pause button. The game loads a pause menu, I am not kidding. I wish I was. This honestly makes me feel bad for PS3 owners, knowing that this is the only way to experience Bayonetta. Thankfully, a patch was put onto the PS3 version to fix a few of these problems. We may be able to forgive Bayonetta PS3, but I don’t know if I can ever forget.

~#7~

You know, while the Wii has proven that it can easily port Resident Evil 4 onto the console and become one of the best versions of Resident Evil 4, there are some games that were never meant to be put onto the Wii, regardless of how much potential it has. Case in point, Far Cry.

Far Cry: Vengeance for Wii (Originally for Xbox 360)



Originally titled Far Cry Instincts: Evolution, it seemed to have decided to hop onto the Wii port train along with some other games. Some worked well, while others worked… Less well. Far Cry: Vengeance wasn’t even less well. It was atrocious. With the hardware of Xbox 360 compared to Wii, you can’t expect the game to look as good. Sadly, that’s where Far Cry excels. Having amazing jungles and plains to explore. While so much war and violence is going on around you, you can still enjoy the wilderness around you. The Wii’s wilderness looks like the most artificial and manufactured garbage imaginable. It looks ugly. But, you know, graphics don’t make a game bad. But you know what does? Shitty gameplay, that’s what. And Far Cry: Vengeance has got you covered there. Some of the missions and cutscenes were cut from the original game in order to make room for this game, and not only is there missing content, but I think the enemies are missing a few brain cells. They ignore the sounds of your bullets, shrug off rocks when you are in stealth, and you can kill one of their buddies, and they won’t even see it. Far Cry: Vengeance is a joke of a Far Cry game. With the bad AI, you can honestly get a laugh out of it. But only A laugh. Single. And why have a single laugh when you can have a good Far Cry game? Far Cry: Vengeance is… well, what the hell do you think it is?

~#6~

… This one was gonna be on here eventually, wasn’t it?

#6: Batman: Arkham Knight for PC (Originally for estasyon palaruan 4/Xbox One)



This is one of the madami kamakailan ports, and probably caused one of the biggest outcries in kamakailan years. There’s less talk of the actual problems with the game and madami talk about the problems surrounding Arkham Knight. When the game came out on PC, it was considered one of the worst games of the taon due to the countless bugs and problems released for it. On a good day, the game had 30 frames, and would go down to a low ten the longer the game was played. The game had terrible optimization that was barely functional, and graphics that were worse than the original game. Due to the game having poor running when Batman just walked, those who purchased the PC port were furious. Reviews for Arkham Knight were low, Steam offered refunds for the game, despite their rule of certain games being a no refund game, and Warner Brothers Games pulled the game off Steam after only two days and did what they could to fix it. The outcry got so bad, that they allowed people a no-questions-asked full refund of the game and to anyone who bought it. As of the time of this artikulo being written, there have been numerous patches to the game to fix what has already been damaged. However, there still do exists some issues with the PC port. Some as low as a few glitches, while others being as high as a major crash. This was the game that pretty much destroyed the nearly perfect reputation of Rocksteady. I guess even the greatest must eventually fall.

~#5~

Back in the good old days when you had hundreds of quarters and an entire arcade for you to spend them on, one game that got everyone’s attention and kicked everyone’s asno was Dragon’s Lair, a game created sa pamamagitan ng legendary animated film creator Don Bluth. It had tons of great visuals and some amazing death scenes. So tell me, with a game with that much personality, how could you port it to an 8-Bit console like the Nintendo Entertainment System. The short answer: You can’t!

#5: Dragon’s Lair for NES (Originally for Arcades)



I’m not gonna say that the original Dragon’s Lair game was easy. Hell, I think we all just watched it for the death scenes. It was nothing madami than an interactive movie. But the NES version is just plain sadistic. First off, Duke the Daring himself is a major coward in this version. He can’t handle getting a hit from anything. Getting hit sa pamamagitan ng a dragon, understandable. Falling into the water, makes some sense. Bats, okay. The door!? The door can kill you. And in one hit too. After that one hit, it’s back to the start of the level. The entire game feels like you’re trying to solve a SAW trap, each segundo just getting you closer and closer to your own imminent demise. It doesn’t help that Duke moves at a snail’s pace, as well as jump. If you can call that little skip a jump. His only attack is a knife, and it does little damage, goes in a specific pattern other than straight, and is only effective on a few enemies. Other than that, it is useless, and is pretty much a puzzle item rather than a weapon. And if you think that’s bad, all of these problems occur on just the first screen of gameplay. I don’t think anyone’s gotten past that point. How could they? Why would they? Just stick to getting the arcade version downloaded onto Xbox. It may be hard, but at least it’s hard with some fun. The NES port… Well, all it has in common with the real Dragon’s Lair is the name.

~#4~

Alright, let’s go back to the good old days of free online flash games. These were games you didn’t have to pay $60 for and could get easily. You got the console, the game, and the controller all in one. One flash game in the sea of games made sa pamamagitan ng amatuer game designers was Elf Bowling. A basic, but functional game for PC. So, what the hell happened?

#4: Elf Bowling 1 and 2 for Nintendo DS (Originally for PC)



Well, some crazy madmen of a company decided that the best thing to do was to take these flash games and put them on the Nintendo DS… for profit! That’s right. A game that you can easily get for free now costs money to play on your Nintendo DS. For a game that is as basic as Elf Bowling, you would think that, at least, it wouldn’t be too hard to transfer it to a DS. But no, if you can believe it, they actually managed to take out content from the PC version. Animations that were in the PC version are now gone, sound effects and music that was also in the original are taken out, and the game seems to run at an even slower pace. And then they had the gall to do it a segundo time! This time, adding a skeet game where you try to push a naked santa into a circle, I don’t know, and to be honest, don’t care much either. This was a game that probably would have fallen into the obscure DS aklatan along other games like Spore: Hero Arena or the hundreds of Imagine Baby games, but for the fact that it estola a free online game and charged you to play it, just proves that this is one of the worst ports ever. And this still some how got a movie based on it. Follow your dreams, kids. You can become a movie maker one day. If Elf Bowling can become a movie, than sa pamamagitan ng god, anything can be a movie.

~#3~

Okay, this one may technically be cheating, since it could be considered a remake and not a port, but what I consider a remake is something that looks nothing like the original. Resident Evil Remake looks nothing like the original Resident Evil, and that’s good. But hey, Silent burol HD Collection sure does look nothing like the original Silent Hills. It actually looks worse from where I’m sitting.

#3: Silent burol HD Collection for estasyon palaruan 3/Xbox 360 (Originally for estasyon palaruan 2)



Out of all of the ports on this list, this is the one I probably hate the most. Silent burol HD Collection took, not just one, but two classic horror games, Silent burol 2 and 3, and tarnished the good story and Pagsulat that it had, all in one go, just to make it look and sound pretty. Guess what? Silent burol isn’t meant to look pretty. It’s a town of psychological damage and suffering! It’s meant to look like hell on earth! And even in the process of making it look pretty, they still screwed up some of the visuals. Font is poorly done and looks amateurish at best. Typos litter the streets of Silent Hill. They took out the fog, a key factor in the story of Silent Hill, and did so to ipakita off the poor graphics. Yes, the HD collection somehow looks uglier than the PS2 version, and you can’t even see the graphics of the PS2 version. And that’s just on a story level. On a technical level, the game can crash when pagkarga areas, some textures flat out refuse to load, some of the music and sounds are completely cut out when they should be there, a pretty bad glitch where an enemy can attack you while the game is still “loading” an area, and just a muddier look for the entire game. I would honestly say it is better to buy a PS2 and both Silent burol 2 and 3 just because of the HD Collection. Silent burol may be dead, but at least that means Konami won’t keep making crap like that… Man, I got really upset over that one. Let me try to talk about one that is a little better, or at least, something I have less hate for.

~#2~

In the good old taon of 2006, just when the economy was starting to shit the bed, Sonic the Hedgehog 2006 was a game… And that’s about the end of that conversation. Alright, so Sonic 06 was and still is considered one of the worst games of all time and a poor way to honor Sonic. But, there exists another. Sonic 06 wasn’t the only Sonic game to be released. Another came that taon as well, and was only able to get away with it’s terrible game because Sonic 06 was just worse. But even this one can’t escape his crimes for long.

#2: Sonic the Hedgehog for Gameboy (Originally for Genesis)



I don’t know how they were able to screw up a port of an older game on a newer system, but boy does the gaming world manage to surprise and disappoint me at the same time. I won’t go around saying Sonic 1 was a perfect game before, but what I will say is that I would much rather play that version than the Gameboy one. The sound quality on the Gameboy Version sounds like they were pirated through some low quality website, jumping physics that barely responded to your commands, and the fact that the game is super close to Sonic at all times makes it hard for you to see if any obstacles or enemies are coming up. You have to take your time before you can rush on ahead. Yes, take your time, in a Sonic game. And trust me, the game will make you do so anyway, because of the horrid slowdown that this game is known best for. Whenever too much is happening on screen, like, say, one enemy on there, the game will suddenly drop in frames and ilipat at a speed that makes you wonder if your Gameboy is going to implode from the amount of poor programming. Apparently, this is because, for whatever reason, Sega did not want the team who were porting the game to have the original codes for Sonic 1 and gave them codes for Sonic Advance, something that couldn’t handle the Genesis sprites. It wasn’t until a modder worked on the game, fixed the screen size, speed, and numerous glitches, and added Tails and Knuckles as playable characters. All it took was this thing called effort, Sega.

~#1~

Oh boy, you thought that E.T. for the Atari was responsible for the Video Game Crash of ‘83? Well, you were right… but there was an accomplice in the mess. One that got off… not completely, but hasn’t been considered the culprit for the Game Crash, but still a shit game regardless.

#1: Pac-Man for Atari 2600 (Originally for Arcade)



This is a game that, while being an easy choice when picking bad ports, is usually number one for good reason. Pac-Man was a simple arcade game. Go around a maze, eat pellets, avoid ghosts, ilipat on. It was incredibly simple, but fun for the time, and Pac-Man has become an iconic character ever since. So, how could they manage to screw it up. Simple. Let Atari work on it. Having gotten the rights to Pac-Man, which, at the time, was a very popular arcade game, they wanted to get the game released as soon as possible, ignoring any issues and have the game sent to stores immediately. This resulted in a game that buggy, with the ghosts not being able to handle having madami than one on screen at a time, resulting in them cutting through reality and flickering in and out of this plain of existence, while Pac-Man could only seem to face in one direction, making it look like a lazy flash game. The background was blue instead of black, due to Atari not wanting a black background for their games that weren’t puwang shooters. That worked as well as you can see. This resulted in the support of the Video Game Crash, alongside E.T., but somehow, it still managed to be one of the highest selling Atari 2600. I guess in the end, Atari managed to make a crap game and get away with it. At least now, they can’t get away with their usual quality games. And to add insult to injury, other Pac-Man games, like Ms. Pac-Man and Pac.Man Junior worked perfectly fine. In fact, they were able to be modified sa pamamagitan ng the gaming community to add madami fun to it. So, Pac-Man 2600 could have been good, if some actual effort was put into it. But…. It’s Atari, what were you expecting?
Now, video games have a lot of thieves. However, what no one told you was that video games have a lot of thieves THAT SUCK! So, today, I want to talk about the tuktok 5 Worst Thieves in Video Games. Note that these have to be thieves. They can’t have committed any other crimes. So, the guys from GTA are all out. Now, with that, lets start the list

 Team Rocket
Team Rocket


#5: Team Rocket from Pokemon - Now, I know what you’re thinking. “Wait, this is the anime. I thought we were talking about video games”. Well, Pokemon is based off a video game, plus this is my list, so I’m counting them. Team...
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posted by Windwakerguy430
Sullivan: (Waits for plane)
Chuck: So, Sullivan, you were behind this the whole time
Sullivan: That's right, Chuck. I started the outbreak. We need Queens to make Zombrex. Without it, we would lose our most important people
Chuck: No, I was talking about leaving the toilet upuan open. You were the one who did that
Sullivan: ............. Yes
Chuck: Now your gonna pay (Fights Sullivan)
Sullivan: Man, he is still an idiot (Fights back)
(After a deadly fight)
Chuck: (Falls on his face)
Sullivan: Well, it looks like you lost, Chuck. Face it. We're the good guys. Not you
Chuck: Oh, really. Well, it looks like...
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added by Windwakerguy430
video
posted by Windwakerguy430


Man, I am just pumping these artikulo out today. Must be that sweatshop ambition. I don’t have a lot of arcade games that I am super fond of. Not that I hate them or anything, it’s just that most of my experiences in arcades were playing the original Mortal Kombat, kalye Fighter II and Third Strike, and Tekken 3. So yeah, most of them were just fighting games. Those joysticks just work so well with fighting games. But one arcade game that caught my interest was one game sa pamamagitan ng Sega, known as Crazy Taxi.
Okay, first off, I never actually got the chance to play Crazy Taxi in arcades. I...
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So, I am not sure what this video is called, but I assure you, what I witnessed, and what people say about it is so revolting, that it makes me regret living in this generation. So, since I don't know the name, I will just call it "Horrible Mother".
So, this video starts with some woman feeding her, I'm guessing, 4 taon old daughter. She looked four, at least. So, she won't eat any of the food, so, how does the mother respond to this. sa pamamagitan ng smacking her on the back of the head three times...... Why? Trust me, it gets MUCH worse from here. So, after she's done eating, she throws up. A good parent...
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added by Windwakerguy430
video
posted by Seanthehedgehog

 Robotnik: Snooping as usual I see. Pingas
Robotnik: Snooping as usual I see. Pingas


It was a wonderful araw in Canterlot, until some ponies started panicking.

Con: What's going on?
P: Discord is back, and he's murdering madami ponies!
Con: I'll stop him!
Discord: Keep it up! Everypony in this town must die!
Korean ponies: Affirmative! *kill each other*
Discord: Don't kill each other! Only kill the ones that live here.
Con: *shoots Discord*
Discord: You really think that pistol of yours will work?
Con: I shot you in the arm! Why aren't you bleeding?
Discord: Because, I'm invincible!
Con: *takes away invincibility* Not anymore....
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posted by Seanthehedgehog

 Robotnik: Snooping as usual I see. *Talks faster* Snooping as usual *Slows down* I see.
Robotnik: Snooping as usual I see. *Talks faster* Snooping as usual *Slows down* I see.


Song: link

Salt Lake City, 1966

Mustache Man: *Walks into a room with a woman*
Woman: *Taking off her blue dress, and goes into kama with the man*
Bill: *Watching in disgust from his brand new Pontiac GTO with a pair of binoculars. He puts them away, and opens a can of Budweiser. He drinks the Budweiser, then throws the empty can to the right of his car, landing on the floor susunod to eighteen other cans. He starts his car, and drives away*

SeanTheHedgehog Presents

The Challenger

Starring SeanTheHedgehog...
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Well, here we have the tuktok ten of this fifty list. Let us see if these characters truly are the greatest, or if I have completely disappointed you throughout this entire three part article. Let’s go!

~#10~

Skullgirls has a lot of interesting characters that I grew attached to. From the rubber hose cartoon character, Peacock, to the zombified opera singer, Squigly. But, my paborito character, and the biggest character in the game, goes to the detective, Big Band

#10: Big Band from Skullgirls



Big Band, once known as Ben Birdland, was a beat cop in the city of New Meridian, and was one of...
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I.... Have honestly no words for this ipakita (Well, that's a load of bull, I have an entire artikulo here describing it). This ipakita is just.. so baffling. I don't think that words alone can perfectly describe what kind of ipakita that we are going to be talking about to die. But damn it, I have to at least try my hardest. So, let us talk about a little twenty episode anime series, Ghost Stories and what makes it so..... Different from your usual anime.



Ghost Stories, like I said, is an twenty episode anime that was created sa pamamagitan ng Pierrot and Aniplex studios. Pierrot worked on Yu Yu Hakusho and Naruto,...
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posted by Seanthehedgehog

 Robotnik: Snooping as usual I see. *Talks faster* Snooping as usual *Slows down* I see.
Robotnik: Snooping as usual I see. *Talks faster* Snooping as usual *Slows down* I see.


Song: link
 Up in the sky, a bilog appears with an Umbreon inside. Then the name, CokeTheUmbreon appears.
Up in the sky, a bilog appears with an Umbreon inside. Then the name, CokeTheUmbreon appears.


Henry: *Laying down on a bed, Pagsulat a note*
Dad: *Turns on the TV*

Song (Start at 2:07): link

Henry: *Listens to the TV upstairs, but continues to write his letter*

Stockton, south of Henry's location.

Dale: *Wakes up* It's that time again.

* * *

Henry: *In the bathroom, brushing his teeth. He begins to have a flashback*

---

Tammy: You cannot talk to people like that.
Henry: All I said...
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So, there is word going around of the creation of a new theme park called Nintendo Land… needless to say, I feel like a joyful 8-year-old again. You all know that I pag-ibig Nintendo games. They are all so much fun and amazing games. And after hearing that Universal Studios is creating a Nintendo theme park, I couldn’t be happier. Now, they haven’t ibingiay out information of what it will be like and what rides it will have yet, but I’d like to give off some of my ideas for attractions that it could have. So, lets start the list.



#15: Mii Mascots - Mii’s are basically like those characters...
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added by Seanthehedgehog
Source: Detroit
video
the
music
comedy
movie
added by Seanthehedgehog
Source: ww90sr8hierosdknlnholsnhoieryjoerijlkdfshmskdfhdghdsgserhd

 Robotnik: Snooping as usual I see. Pingas
Robotnik: Snooping as usual I see. Pingas


Seanthehedgehog Presents

A Hedgehog In Ponyville Story

The Grand Galloping Gala

Based off of the Grand Galloping Gala Roleplay from Applejackrocks1, now known as Jade_23.

It was one of those days in winter where all the water was freezing. I had to stop Discord from one of his crazy schemes.

Discord: *enters building*
Sean: *waits sa pamamagitan ng door*
Discord: *pulls switch*
Sean: The building is going into the ground! *hops on roof*

I snuck into what seemed to be Discord's layer. It was underground.

Robotnik: Guten Tag Discord.
Discord: Dr! So good to see...
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posted by Seanthehedgehog
 You must look at this picture for 20 segundos before continuing onto the susunod part of this tagahanga fiction
You must look at this picture for 20 segundos before continuing onto the susunod part of this tagahanga fiction



Song: link

 The following is an STH/AM6663 tagahanga Fiction
The following is an STH/AM6663 tagahanga Fiction

 Robotnik: Snooping as usual I see. Pingas
Robotnik: Snooping as usual I see. Pingas


Applejack was walking around Ponyville. All the ponies were having a wonderful time, and the weather was like a summer araw in August. It was wonderful.

Applejack: Twilight, what's up?
Twilight: Man I still sound like a black man, but things are alright.
Applejack: do you know when Celestia will let you become a princess again?
Twilight: I have to cast a spell that can fix broken...
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