(Name References are in the comments below)
Tatu
Appearance: A white metal humanoid with a feminine body, with rose vine-like stems growing around the limbs.
Abilities: Tatu is able to remove anything from a person’s body, be it memories and ideas, to physical things like organs and bones. The Stand is able to destroy the memory if they need be, without harming the person it estola it from. If Tatu does steal an organ from someone, they will still be alive, unless the organ is destroyed, in which case, the one with the organ stolen will die.
Power - C
Speed - C
Range - C
Durability - C
Precision - B
Potential - C
UFO
Appearance: A small TV antenna that appears from the targets ear, without their notice of it.
Abilities: UFO is able to trick the target that it is used on into doing the opposite of what they wish to do. Example: If the target wishes to hit an enemy, they will hit an ally or themselves. No matter what they try to do, even if they learn that they are under the effect of UFO, they may plan to do the opposite, but UFO does not read their mind, but their heart, and they will do the opposite regardless of what their true intention is.
Power - None
Speed - None
Range - A
Durability - A
Precision - None
Potential - D
Tears for Fears
Appearance: A colony of small, light blue creatures with hollow eyes and mouths that appear look like small water droplets
Abilities: Tears for Fears is a Stand that only appears when the user cries. When they do cry, Tears for Fears hardens the tears and becomes the entity it is meant to be. Once it is at this point, it will turn its limbs into sharp knives, climb up a target, and begin to stab them violently, puncturing holes all over their body in a matter of seconds. The madami tears the user cries, the madami stronger the Stand is and the higher its numbers are.
Power - B
Speed - C
Range - D
Durability - A
Precision - B
Potential - C
Miracle Man
Appearance: A small, brown cloth doll with black button eyes and a stitched mouth sewn with red thread. Three small black hairs hang from the tuktok of Miracle Man’s head.
Abilities: Miracle Man, when it’s thread has entered his user’s body, will allow the user of Miracle Man to remove pieces of his body whenever he wishes to. Even when separated from the host body, the body parts are still very much active and can attack and ilipat without fear of the user dying. Example: If the user removed his puso with Miracle Man, he would still be alive, and if the user removed his arm while holding a gun, the arm would still be active and could still apoy the gun.
Power - C
Speed - C
Range - D
Durability - B
Precision - B
Potential - B
Trooper
Appearance: An army of silver robotic humanoids with wires gas-mask like nozzles around the mouth and large red eyes, wearing red Revolutionary attire, carrying muskets, bayonets, and some canons.
Abilities: Trooper starts out as a single soldier, and is unable to be killed. When Trooper is attacked, any damage it takes will cause it to split into two. The two pieces will heal themselves and result in the two pieces becoming two different soldiers. The madami damage it takes, the madami Trooper copies there will be. When the Trooper has reached a maximum level of damage taken, it will begin to use stronger artillery, such as cannons, machine guns, and even horses.
Power - A
Speed - D
Range - B
Durability - A
Precision - C
Potential - B
Fortunate Son
Appearance: A group of small kahel spherical creatures, some with two eyes, others with madami or one. They all are surrounded in yellow spiked cones around them, some of them on the front like a nose of some sort.
Abilities: Fortunate Son is able to hide inside any surface, be it concrete or even a living person and act as a land mine, when one of the cones around it are disturbed, Fortunate Son will shoot out from the surface and blow up, destroying everything around the area except for the surface it came from. The user could cover themselves in their own Stand and be perfectly ligtas from the blast.
Power - A
Speed - E
Range - B
Durability - A
Precision - C
Potential - E
Lonely Hearts
Appearance: An entity made entirely of bandages, along with a priest amerikana and a had that it wears above it’s head. The Stand only has a torso and no legs underneath it’s bandaged body, and floats above the ground.
Abilities: Lonely Hearts carries around a small notebook in his hands, containing records of everyone in the world who has died, from civilians to famous celebrities. Whenever Lonely Heart’s user reads a name from the notebook, a copy of the person will come into reality, behaving and looking exactly like the person, with similar personalities and even down to perfectly accurate DNA. When a person who is not the user of Lonely Hearts touches the bool, they will die in the same manner as the person whose name was last read from the notebook, and can only be prevented sa pamamagitan ng killing the user of Lonely Hearts.
Power - D
Speed - D
Range - B
Durability - A
Precision - C
Potential - C
Melancholy Hill
Appearance: A thin, light blue humanoid with an umbrella-like form on the tuktok of the head, tear drop-shaped eyes, and feet that look like knee high rain boots.
Abilities: Melancholy burol is able to detect where anyone is in the world depending on how they disturbing any pinagmulan of liquid, from stepping into a puddle to drinking a glass of water. Melancholy burol is also able to send anything from one body of water to another. Example: If the user of Melancholy burol were to shoot at a small puddle, the bullet could come out from a wine glass.
Power - None
Speed - D
Range - A
Durability - E
Precision - D
Potential - C
Helter Skelter
Appearance: A skeletal-like figure in an old nurse's uniform, along with a black veil over it’s face, it’s hands with long, bony fingers, holding a long, red string in it’s hands.
Abilities: Helter Skelter uses the long red string as a weapon, the string able to cut through anything without any effort needed, almost as if it melts through the object it is attacking. Helter Skelter can cut off it’s users limbs and attach them on command, but when the user needs to ilipat about, it is able to add necessary parts of the user to one part of the body and use it to move. Example: If the user cuts off their arm and attaches one eye and their mouth to the arm, the arm will be able to ilipat around and attack until the Stand reattaches the arm to the main body.
Power - C
Speed - B
Range - A
Durability - A
Precision - C
Potential - B
Uno!
Appearance: A black, long barreled handgun with a skull on the tuktok of it, with wings wrapping around the barrel of the gun.
Abilities: Uno! Is a part of two other Stands, Dos! And Tres!. Uno is able to apoy any kind of bullet, ranging from handgun bullets, shotgun rounds, and even grenades, all of the strength stored in the bullets that Uno! Uno uses. Uno is also able to apoy these bullets at a much faster rate than a normal handgun.
Power - None
Speed - None
Range - A
Durability - A
Precision - Varies
Potential - None
Dos!
Appearance: A golden sniper bullet with a set of pating teeth on the front side
Abilities: Dos! Is a part of two other Stands, Uno! And Tres!. Dos, when fired out of any gun, must hit the target perfectly to activate. Once the target is struck, Dos will begin to use its teeth to bite through the body of the target it has struck and eat the insides. Unless the Stand is removed sa pamamagitan ng another Stand soon, it can quickly and easily kill its target.
Power - B
Speed - A
Range - A
Durability - C
Precision - None
Potential - None
Tre!
Appearance: A tiny, ginto robotic creature with an oval shaped mouth and wide, white eyes, wearing a cowboy attire, consisting of boots and a hat.
Abilities: Tre! Is a part of two other Stands, Uno! And Dos! Tre will grab onto any bullet fired and will use it to ride through the air like a horse and try to hit it’s target. Once it finds a target, it will get off the bullet and allow the bullet to fly towards the target and hit them.
Power - D
Speed - A
Range - A
Durability - D
Precision - A
Potential - B
Little Less Conversation
Appearance: A tiny, blue fleshy creature, some of them with a single eye, others with a small mouth, but all come in small groups.
Abilities: Little Less Conversation will do whatever it can to enter the mouth of either it’s target or those in the vicinity of the target. Once inside the mouth, Little Less Conversation will close the mouth of the person it has invaded the mouth of. After twenty minutos of keeping Little Less Conversation inside their body, it will activate the segundo phase of the Stand, Hound Dog. Hound Dog, made up from the bone and intestines of the host, will burst from the host’s body, killing them. It will then go after whoever the user wants the to, and can create multiple Hound Dogs, all of which behave like normal dogs.
Power - None to B
Speed - None to C
Range - None to E
Durability - A to C
Precision - None to C
Potential - None to None
Private Eyes
Appearance: A purple humanoid with a radio speaker for a mouth and a tuning knob for a left eye. It seems to have a body covered in radio antennas and has wires wrapped around it’s limbs.
Abilities: Private Eyes is able to place a living eyeball onto any surface and use it to watch over the area, which the user of Private Eyes can see whenever he needs to. The eyes can be destroyed, however. Due to Private Eyes being a radio, it is also able to recreate sounds from history, but no visuals. Private Eyes is able to repeat things from conversations to confessions as long as they were spoken out loud sa pamamagitan ng the person and not kept in their head.
Power - None
Speed - E
Range - A
Durability - D
Precision - A
Potential - B
Outkast
Appearance: A small, frog-like creature with a wide mouth and eyes pointing a bit further out, like a pair of goggles. Outkast wears a simple lime-green suit as well, complete with a tie, but no shoes, ipinapakita his robotic webbed feet.
Abilities: Outkast, when able to speak out towards a large group of people, such as using a microphone or a television, it can control the minds of people to do it’s users bidding. Even when the people under the mind control effects of Outkast are ibingiay a fatal wound, they will continue to complete in their task, as they are ibingiay a purpose that they must complete before they are allowed to die. This includes assassinating a target.
Power - None
Speed - None
Range - A
Durability - B
Precision - B
Potential - D
Dragon Attack
Appearance: A single red and yellow Chinese dragon tattoo that is attached to the user and anyone it wants.
Abilities: Dragon Attack strikes it’s enemies sa pamamagitan ng using it’s claws or breathing apoy on them, but it’s special ability allows it to ilipat from the user’s body and onto other people. pagganap as a dragon tattoo, it can blend into to any area, and those who are carrying the tattoo of Dragon Attack on them will not notice it, and is able to hide amongst large groups of people in order to surprise attack the enemy.
Power - B
Speed - D
Range - A
Durability - C
Precision - C
Potential - D
Going Underground
Appearance: A set of two WWI metal toy soldiers in a motorcycle with a kaktel on the left side, carrying weapons inside of it.
Abilities: Going Underground, despite it’s small size, is able to keep up with it’s target as if it were an actual motorcycle. The soldier in the side car is able to attack the enemy with machine mga baril and rocket launchers, all of which are as effective as real mga baril and rockets. The most noticeable ability of Going Underground is that the closer it gets to a target, the larger it gets and the smaller the target gets, with the size going back to normal the further the target gets from Going Underground. The larger Going Underground gets, the madami powerful it becomes.
Power - C
Speed - A
Range - D
Durability - E
Precision - C
Potential - B
Ghost
Appearance: A hooded figure with a with a steel skull underneath it, covered in bolts and wires, as well as flower-like markings around the side, like a metallic araw of the Dead skull.
Abilities: Ghost is able to bring out the guilt in a person and personify it. When a person inhales the smoke that Ghost releases from his mouth, it will enter the puso of the targets and anyone in the area, user included, and try to find if they have any guilt for those they have killed. If an ounce of guilt is found, the dead of those that they had killed will come back and attempt to kill them in the similar way that they did them. Example: If a person killed a man with a bullet to the puso and felt guilty about it, Ghost would bring that person back (Or a copy anyway), and that person would kill the target with a bullet to the heart.
Power - D
Speed - C
Range - B
Durability - B
Precision - D
Potential - None
Viva Las Vegas
Appearance: A deck of cards that ilipat the parts inside when they are activated.
Abilities: Viva Las Vegas enjoys a fair game of gambling, and refuses to allow the game to be cheated. When a person gambles money or anything physical, the Jack will take it. If the person gambles something like their soul or their life, the reyna will take it and hold onto it until they can be won back. The King watches over the game to make sure there is no cheating. The Joker will come and gut the person who is caught cheating, and all of the cheaters bets will be forfeit to the winner. Even the user of Viva Las Vegas is not allowed to cheat, and must be a pro gambler for the true effect of Viva Las Vegas to work in their favor.
Power - D
Speed - C
Range - D
Durability - A
Precision - B
Potential - D
Luftballons
Appearance: A collection of similar red balloons.
Abilities: Luftballons looks like a simple collection of balloons, but are madami dangerous than that. Depending on how many Luftballons there are, it can be as dangerous as a firecracker or as powerful as a nuclear bomb. The madami Luftballons there are in an area, the larger the explosion that it creates in its chain reaction will be. Luftballons is able to heat seek after a target, and while it does ilipat slowly, it is able to try and flank a target, as well as having a massive amount of Luftballons hide in any sort of storage, such as drawers and closets to trick the target.
Power - Varies
Speed - E
Range - B
Durability - B
Precision - E
Potential - None
Nightcrawler
Appearance: A dark creature that is unable to have light reflect off of it, remaining in a permanent shadow, only it’s yellow eyes being seen sa pamamagitan ng enemies.
Abilities: Nightcrawler does not attack its targets, and instead, drives them to near suicidal insanity, stalking and chasing them constantly, always able to catch up with the person who is the target for Nightcrawler. There are only two ways to be rid of Nightcrawler. Nightcrawler is only visible to it’s target, even invisible to other Stand users. If you can ipakita that Nightcrawler really does exist, like claw wounds or how it moves in water, it will go after the new target, leaving the original prey alone. The other way is to mention the name Nightcrawler, but this will cause Nightcrawler to kill the prey before moving on to the susunod prey.
Power - Infinite
Speed - C
Range - Infinite
Durability - Infinite
Precision - E
Potential - C
Blackbird
Appearance: A small origami sisne that is made up of several different bright colors.
Abilities: When Blackbird is removed from the user’s pocket, all of the birds, regardless of size and strength, will come to the aid of the user. They will become quicker and madami durable, only with the intentions of protector of the user of Blackbird. They are also capable of creating a sort of dome-like shield around the user to keep them ligtas from enemies
Power - None
Speed - None
Range - C
Durability - A
Precision - D
Potential - B
Powerman
Appearance: The very skin that the user uses.
Abilities: Being the user’s skin, Powerman can be easily removed like a coat. When removed, Powerman will become a living entity, and act as a distraction for enemies looking for the user. When the target does come into physical contact with Powerman, it will begin to morph into their skin, absorbing them and once fully absorbed, using their skin to create a segundo Powerman, and can easily create an army of Powerman Stands. The downside is that, when any of the Powerman are hurt, it will affect all of them, and the user.
Power - C
Speed - E
Range - E
Durability - D
Precision - C
Potential - C
Radio Star
Appearance: A rusted and crooked radio tower with vines growing around it
Abilities: For the Stand to activate, the user must be killed. Radio bituin is able to predict the fate of anyone who speaks to it, speaking in the voice of the user. When the user dies, they are ibingiay a sort of immortality, turning into a radio talk show, and play their music if they are a musician. Radio bituin can only play on one radio at a time, but can play on any radio in the world. Once it is on that radio, it will know the history of the building or car, the people in it, and the radio it is playing on, not just how it was made, but who owned it last, how it was created, and even small details. Example: How many cigarette burns were put out in the very car.
Power - None
Speed - None
Range - Infinite
Durability - A
Precision - None
Potential - None
Death on Two Legs
Appearance: A skull face with an angelic toga over it’s body. It carries a set of angel-like metal wings on it’s back, all of the feathers sharp as blades. Underneath the gown, however, is a rusted, and very much armed, robotic skeleton.
Abilities: Aside from being able to use the sharp feathers as daggers and a shield, Death on Two Legs is able to open and close holes on will. It can find a hole that was once there, like a closed sinkhole or walled off window. It can also close any holes, from doorways, to opened cans, to even the mouths of a person. It can choose to open these holes at any time, or are reversed when the user is killed.
Power - C
Speed - D
Range - B
Durability - C
Precision - C
Potential - A
Tatu
Appearance: A white metal humanoid with a feminine body, with rose vine-like stems growing around the limbs.
Abilities: Tatu is able to remove anything from a person’s body, be it memories and ideas, to physical things like organs and bones. The Stand is able to destroy the memory if they need be, without harming the person it estola it from. If Tatu does steal an organ from someone, they will still be alive, unless the organ is destroyed, in which case, the one with the organ stolen will die.
Power - C
Speed - C
Range - C
Durability - C
Precision - B
Potential - C
UFO
Appearance: A small TV antenna that appears from the targets ear, without their notice of it.
Abilities: UFO is able to trick the target that it is used on into doing the opposite of what they wish to do. Example: If the target wishes to hit an enemy, they will hit an ally or themselves. No matter what they try to do, even if they learn that they are under the effect of UFO, they may plan to do the opposite, but UFO does not read their mind, but their heart, and they will do the opposite regardless of what their true intention is.
Power - None
Speed - None
Range - A
Durability - A
Precision - None
Potential - D
Tears for Fears
Appearance: A colony of small, light blue creatures with hollow eyes and mouths that appear look like small water droplets
Abilities: Tears for Fears is a Stand that only appears when the user cries. When they do cry, Tears for Fears hardens the tears and becomes the entity it is meant to be. Once it is at this point, it will turn its limbs into sharp knives, climb up a target, and begin to stab them violently, puncturing holes all over their body in a matter of seconds. The madami tears the user cries, the madami stronger the Stand is and the higher its numbers are.
Power - B
Speed - C
Range - D
Durability - A
Precision - B
Potential - C
Miracle Man
Appearance: A small, brown cloth doll with black button eyes and a stitched mouth sewn with red thread. Three small black hairs hang from the tuktok of Miracle Man’s head.
Abilities: Miracle Man, when it’s thread has entered his user’s body, will allow the user of Miracle Man to remove pieces of his body whenever he wishes to. Even when separated from the host body, the body parts are still very much active and can attack and ilipat without fear of the user dying. Example: If the user removed his puso with Miracle Man, he would still be alive, and if the user removed his arm while holding a gun, the arm would still be active and could still apoy the gun.
Power - C
Speed - C
Range - D
Durability - B
Precision - B
Potential - B
Trooper
Appearance: An army of silver robotic humanoids with wires gas-mask like nozzles around the mouth and large red eyes, wearing red Revolutionary attire, carrying muskets, bayonets, and some canons.
Abilities: Trooper starts out as a single soldier, and is unable to be killed. When Trooper is attacked, any damage it takes will cause it to split into two. The two pieces will heal themselves and result in the two pieces becoming two different soldiers. The madami damage it takes, the madami Trooper copies there will be. When the Trooper has reached a maximum level of damage taken, it will begin to use stronger artillery, such as cannons, machine guns, and even horses.
Power - A
Speed - D
Range - B
Durability - A
Precision - C
Potential - B
Fortunate Son
Appearance: A group of small kahel spherical creatures, some with two eyes, others with madami or one. They all are surrounded in yellow spiked cones around them, some of them on the front like a nose of some sort.
Abilities: Fortunate Son is able to hide inside any surface, be it concrete or even a living person and act as a land mine, when one of the cones around it are disturbed, Fortunate Son will shoot out from the surface and blow up, destroying everything around the area except for the surface it came from. The user could cover themselves in their own Stand and be perfectly ligtas from the blast.
Power - A
Speed - E
Range - B
Durability - A
Precision - C
Potential - E
Lonely Hearts
Appearance: An entity made entirely of bandages, along with a priest amerikana and a had that it wears above it’s head. The Stand only has a torso and no legs underneath it’s bandaged body, and floats above the ground.
Abilities: Lonely Hearts carries around a small notebook in his hands, containing records of everyone in the world who has died, from civilians to famous celebrities. Whenever Lonely Heart’s user reads a name from the notebook, a copy of the person will come into reality, behaving and looking exactly like the person, with similar personalities and even down to perfectly accurate DNA. When a person who is not the user of Lonely Hearts touches the bool, they will die in the same manner as the person whose name was last read from the notebook, and can only be prevented sa pamamagitan ng killing the user of Lonely Hearts.
Power - D
Speed - D
Range - B
Durability - A
Precision - C
Potential - C
Melancholy Hill
Appearance: A thin, light blue humanoid with an umbrella-like form on the tuktok of the head, tear drop-shaped eyes, and feet that look like knee high rain boots.
Abilities: Melancholy burol is able to detect where anyone is in the world depending on how they disturbing any pinagmulan of liquid, from stepping into a puddle to drinking a glass of water. Melancholy burol is also able to send anything from one body of water to another. Example: If the user of Melancholy burol were to shoot at a small puddle, the bullet could come out from a wine glass.
Power - None
Speed - D
Range - A
Durability - E
Precision - D
Potential - C
Helter Skelter
Appearance: A skeletal-like figure in an old nurse's uniform, along with a black veil over it’s face, it’s hands with long, bony fingers, holding a long, red string in it’s hands.
Abilities: Helter Skelter uses the long red string as a weapon, the string able to cut through anything without any effort needed, almost as if it melts through the object it is attacking. Helter Skelter can cut off it’s users limbs and attach them on command, but when the user needs to ilipat about, it is able to add necessary parts of the user to one part of the body and use it to move. Example: If the user cuts off their arm and attaches one eye and their mouth to the arm, the arm will be able to ilipat around and attack until the Stand reattaches the arm to the main body.
Power - C
Speed - B
Range - A
Durability - A
Precision - C
Potential - B
Uno!
Appearance: A black, long barreled handgun with a skull on the tuktok of it, with wings wrapping around the barrel of the gun.
Abilities: Uno! Is a part of two other Stands, Dos! And Tres!. Uno is able to apoy any kind of bullet, ranging from handgun bullets, shotgun rounds, and even grenades, all of the strength stored in the bullets that Uno! Uno uses. Uno is also able to apoy these bullets at a much faster rate than a normal handgun.
Power - None
Speed - None
Range - A
Durability - A
Precision - Varies
Potential - None
Dos!
Appearance: A golden sniper bullet with a set of pating teeth on the front side
Abilities: Dos! Is a part of two other Stands, Uno! And Tres!. Dos, when fired out of any gun, must hit the target perfectly to activate. Once the target is struck, Dos will begin to use its teeth to bite through the body of the target it has struck and eat the insides. Unless the Stand is removed sa pamamagitan ng another Stand soon, it can quickly and easily kill its target.
Power - B
Speed - A
Range - A
Durability - C
Precision - None
Potential - None
Tre!
Appearance: A tiny, ginto robotic creature with an oval shaped mouth and wide, white eyes, wearing a cowboy attire, consisting of boots and a hat.
Abilities: Tre! Is a part of two other Stands, Uno! And Dos! Tre will grab onto any bullet fired and will use it to ride through the air like a horse and try to hit it’s target. Once it finds a target, it will get off the bullet and allow the bullet to fly towards the target and hit them.
Power - D
Speed - A
Range - A
Durability - D
Precision - A
Potential - B
Little Less Conversation
Appearance: A tiny, blue fleshy creature, some of them with a single eye, others with a small mouth, but all come in small groups.
Abilities: Little Less Conversation will do whatever it can to enter the mouth of either it’s target or those in the vicinity of the target. Once inside the mouth, Little Less Conversation will close the mouth of the person it has invaded the mouth of. After twenty minutos of keeping Little Less Conversation inside their body, it will activate the segundo phase of the Stand, Hound Dog. Hound Dog, made up from the bone and intestines of the host, will burst from the host’s body, killing them. It will then go after whoever the user wants the to, and can create multiple Hound Dogs, all of which behave like normal dogs.
Power - None to B
Speed - None to C
Range - None to E
Durability - A to C
Precision - None to C
Potential - None to None
Private Eyes
Appearance: A purple humanoid with a radio speaker for a mouth and a tuning knob for a left eye. It seems to have a body covered in radio antennas and has wires wrapped around it’s limbs.
Abilities: Private Eyes is able to place a living eyeball onto any surface and use it to watch over the area, which the user of Private Eyes can see whenever he needs to. The eyes can be destroyed, however. Due to Private Eyes being a radio, it is also able to recreate sounds from history, but no visuals. Private Eyes is able to repeat things from conversations to confessions as long as they were spoken out loud sa pamamagitan ng the person and not kept in their head.
Power - None
Speed - E
Range - A
Durability - D
Precision - A
Potential - B
Outkast
Appearance: A small, frog-like creature with a wide mouth and eyes pointing a bit further out, like a pair of goggles. Outkast wears a simple lime-green suit as well, complete with a tie, but no shoes, ipinapakita his robotic webbed feet.
Abilities: Outkast, when able to speak out towards a large group of people, such as using a microphone or a television, it can control the minds of people to do it’s users bidding. Even when the people under the mind control effects of Outkast are ibingiay a fatal wound, they will continue to complete in their task, as they are ibingiay a purpose that they must complete before they are allowed to die. This includes assassinating a target.
Power - None
Speed - None
Range - A
Durability - B
Precision - B
Potential - D
Dragon Attack
Appearance: A single red and yellow Chinese dragon tattoo that is attached to the user and anyone it wants.
Abilities: Dragon Attack strikes it’s enemies sa pamamagitan ng using it’s claws or breathing apoy on them, but it’s special ability allows it to ilipat from the user’s body and onto other people. pagganap as a dragon tattoo, it can blend into to any area, and those who are carrying the tattoo of Dragon Attack on them will not notice it, and is able to hide amongst large groups of people in order to surprise attack the enemy.
Power - B
Speed - D
Range - A
Durability - C
Precision - C
Potential - D
Going Underground
Appearance: A set of two WWI metal toy soldiers in a motorcycle with a kaktel on the left side, carrying weapons inside of it.
Abilities: Going Underground, despite it’s small size, is able to keep up with it’s target as if it were an actual motorcycle. The soldier in the side car is able to attack the enemy with machine mga baril and rocket launchers, all of which are as effective as real mga baril and rockets. The most noticeable ability of Going Underground is that the closer it gets to a target, the larger it gets and the smaller the target gets, with the size going back to normal the further the target gets from Going Underground. The larger Going Underground gets, the madami powerful it becomes.
Power - C
Speed - A
Range - D
Durability - E
Precision - C
Potential - B
Ghost
Appearance: A hooded figure with a with a steel skull underneath it, covered in bolts and wires, as well as flower-like markings around the side, like a metallic araw of the Dead skull.
Abilities: Ghost is able to bring out the guilt in a person and personify it. When a person inhales the smoke that Ghost releases from his mouth, it will enter the puso of the targets and anyone in the area, user included, and try to find if they have any guilt for those they have killed. If an ounce of guilt is found, the dead of those that they had killed will come back and attempt to kill them in the similar way that they did them. Example: If a person killed a man with a bullet to the puso and felt guilty about it, Ghost would bring that person back (Or a copy anyway), and that person would kill the target with a bullet to the heart.
Power - D
Speed - C
Range - B
Durability - B
Precision - D
Potential - None
Viva Las Vegas
Appearance: A deck of cards that ilipat the parts inside when they are activated.
Abilities: Viva Las Vegas enjoys a fair game of gambling, and refuses to allow the game to be cheated. When a person gambles money or anything physical, the Jack will take it. If the person gambles something like their soul or their life, the reyna will take it and hold onto it until they can be won back. The King watches over the game to make sure there is no cheating. The Joker will come and gut the person who is caught cheating, and all of the cheaters bets will be forfeit to the winner. Even the user of Viva Las Vegas is not allowed to cheat, and must be a pro gambler for the true effect of Viva Las Vegas to work in their favor.
Power - D
Speed - C
Range - D
Durability - A
Precision - B
Potential - D
Luftballons
Appearance: A collection of similar red balloons.
Abilities: Luftballons looks like a simple collection of balloons, but are madami dangerous than that. Depending on how many Luftballons there are, it can be as dangerous as a firecracker or as powerful as a nuclear bomb. The madami Luftballons there are in an area, the larger the explosion that it creates in its chain reaction will be. Luftballons is able to heat seek after a target, and while it does ilipat slowly, it is able to try and flank a target, as well as having a massive amount of Luftballons hide in any sort of storage, such as drawers and closets to trick the target.
Power - Varies
Speed - E
Range - B
Durability - B
Precision - E
Potential - None
Nightcrawler
Appearance: A dark creature that is unable to have light reflect off of it, remaining in a permanent shadow, only it’s yellow eyes being seen sa pamamagitan ng enemies.
Abilities: Nightcrawler does not attack its targets, and instead, drives them to near suicidal insanity, stalking and chasing them constantly, always able to catch up with the person who is the target for Nightcrawler. There are only two ways to be rid of Nightcrawler. Nightcrawler is only visible to it’s target, even invisible to other Stand users. If you can ipakita that Nightcrawler really does exist, like claw wounds or how it moves in water, it will go after the new target, leaving the original prey alone. The other way is to mention the name Nightcrawler, but this will cause Nightcrawler to kill the prey before moving on to the susunod prey.
Power - Infinite
Speed - C
Range - Infinite
Durability - Infinite
Precision - E
Potential - C
Blackbird
Appearance: A small origami sisne that is made up of several different bright colors.
Abilities: When Blackbird is removed from the user’s pocket, all of the birds, regardless of size and strength, will come to the aid of the user. They will become quicker and madami durable, only with the intentions of protector of the user of Blackbird. They are also capable of creating a sort of dome-like shield around the user to keep them ligtas from enemies
Power - None
Speed - None
Range - C
Durability - A
Precision - D
Potential - B
Powerman
Appearance: The very skin that the user uses.
Abilities: Being the user’s skin, Powerman can be easily removed like a coat. When removed, Powerman will become a living entity, and act as a distraction for enemies looking for the user. When the target does come into physical contact with Powerman, it will begin to morph into their skin, absorbing them and once fully absorbed, using their skin to create a segundo Powerman, and can easily create an army of Powerman Stands. The downside is that, when any of the Powerman are hurt, it will affect all of them, and the user.
Power - C
Speed - E
Range - E
Durability - D
Precision - C
Potential - C
Radio Star
Appearance: A rusted and crooked radio tower with vines growing around it
Abilities: For the Stand to activate, the user must be killed. Radio bituin is able to predict the fate of anyone who speaks to it, speaking in the voice of the user. When the user dies, they are ibingiay a sort of immortality, turning into a radio talk show, and play their music if they are a musician. Radio bituin can only play on one radio at a time, but can play on any radio in the world. Once it is on that radio, it will know the history of the building or car, the people in it, and the radio it is playing on, not just how it was made, but who owned it last, how it was created, and even small details. Example: How many cigarette burns were put out in the very car.
Power - None
Speed - None
Range - Infinite
Durability - A
Precision - None
Potential - None
Death on Two Legs
Appearance: A skull face with an angelic toga over it’s body. It carries a set of angel-like metal wings on it’s back, all of the feathers sharp as blades. Underneath the gown, however, is a rusted, and very much armed, robotic skeleton.
Abilities: Aside from being able to use the sharp feathers as daggers and a shield, Death on Two Legs is able to open and close holes on will. It can find a hole that was once there, like a closed sinkhole or walled off window. It can also close any holes, from doorways, to opened cans, to even the mouths of a person. It can choose to open these holes at any time, or are reversed when the user is killed.
Power - C
Speed - D
Range - B
Durability - C
Precision - C
Potential - A