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posted by Windwakerguy430
Well, here we are. From one extremely short pamagat to yet another extremely short title, we find ourselves with a game that is actually ten minutos shorter than 198X, and wouldn’t you know it, I enjoy it far madami than that other game? Now why is that? Could it be that, despite the smaller budget and less resources, it could create a vastly madami interesting story and world? The answer is yes. So let’s talk about Planet RIX-13



The game starts with a nameless, faceless astronaut as he crash lands on a strange planet. Apparently, there were people on the planet, but they are all gone now. You have two options. You can find out what happened to the people on the planet and why they were here in the first place, or you can just leave. What you do from the start of the game is all up to you. I can always admire a game that doesn’t feed you a hundred different things at once and just jumps into the gameplay. Context is good, but come on, I got other indie games to play. And let me tell you, the art style is pretty good. Sure, it’s no Blasphemous or anything, but it still has a lot of charm to it. Even if you can have your character floating on the ground like a ghost if you just tap the analog stick, which is pretty funny. What you will mostly be doing is trying to solve puzzles to unlock one area and continue to another. The puzzle will rarely be solved in the same area, so you gotta explore and find a way to get through it, usually sa pamamagitan ng going to new locations and picking up clues from there. It’s easy, but it does offer a lot of exploration and mood setting. There’s also not a lot of music in the game, or even any ambience on the alien planet. The only sound is your footsteps on the damo or in the metal plated floors of the labs. It could be considered boring, but I think it adds to the lonely, creepy atmosphere of the planet. And that creepy atmosphere pays off when you eventually start finding corpses around the lab and blood. And that’s when the game really starts to pick up.
Again, you can just leave the planet once you have all the parts you need, but if you want, you can choose to explore, unlock madami areas, solve madami puzzles, and find out what caused the lab assistants to die and go crazy. The game does have a lot of backtracking and it does make me wish you could run faster rather than have your character slowly walk, but at least he isn’t running out of breath every two segundos like in Uncanny Valley. When you do find madami clues lying around, ones pointing to something far greater than anything man made, the game starts to change the effects of your surroundings. Is it a sanity effect or perhaps the world shifting. I don’t know. Everything in Planet RIX-13 is up to interpretation and I do enjoy that. And at the end of it all, I won’t spoil what happens, but it does create an interesting look into one of my paborito styles of horror. Uh, do note that the effects of picking up clues can have some issues. It did mess up on my screen and it hurt to look at after a while, but after resetting the game, it worked again. The game autosaves frequently so you won’t have to worry about losing a ton of progress.
Planet RIX-13 was a game I thought I would have very little to talk about, but I walked away with quite a few thoughts about it. It’s far from the most revolutionary indie game out there and it can be considered a walking simulator, but it does just enough to interest me, and it is sold for pretty cheap. It’s like a dollar ninety nine and I got it for even cheaper on a sale, so maybe look into this game if you want something that doesn’t hold your hand and let’s you think of the story madami rather than tell you.

Up next: Make way for the bad guy.
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The earliest recordings and bidyo of James Rolfe in his childhood of 1988.
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angry nintendo nerd
angry video game nerd
james rolfe
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This game has always been a wonderful one no matter how many times I've played it.The graphics were pretty cool for it's time and the gameplay was nothing but excellent and kept me up for hours on end and finally the humor kept me laughing for hours(and it still does)

The storyline was not too exciting but was still good and kept me wondering, why and how did they make a vicious little fuzz ball? Gamers who seek a challenge won't...
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posted by DoctorSpud
 Cole is pretty ticked at everyone who framed him for what happened and at those who really committed this terrible genocide, but sa pamamagitan ng the end of the game he will realize that the only one that he can blame is himself.
Cole is pretty ticked at everyone who framed him for what happened and at those who really committed this terrible genocide, but by the end of the game he will realize that the only one that he can blame is himself.
Three and a half grueling years ago, Sucker manuntok revealed their latest new IP, inFamous. Despite only seeing a couple pictures, a trailer, and some E3 gameplay, I was immediately sold as soon as the name Sucker manuntok was teamed up with the game and bought a PS3 just to play the game. And did it pay off? Perhaps not quite in the way I had expected, but... heck, yes, it did. After already completing one playthrough as a Hero through this beautiful game in just under a day, I can say that inFamous, while not quite as potentially boundless as I had hyped it up to be, still greatly broadens the...
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As I have mentioned quite a lot recently, I have become tired with the Wii’s lack of hardcore games (or decent games, for that matter); so I decided to buy a 360.

The first thing I thought upon buying the console was “Freakin’ heck, this is ridiculously expensive”. I bought an Xbox 360 Elite with two pre-owned games (Halo 3 and bahaghari Six Vegas 2) and one new game (Battlefield: Bad Company) with two controllers, one of which was pre-owned. The whole lot amounted to over £400, which is about $800. On tuktok of this, I have to pay to play online. Sure, it’s only £40 ($80) a year, but...
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sa pamamagitan ng ATARIHAZURE Omoshiro TV II
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sa pamamagitan ng GameXplain
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prison
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Horror games usually feature a lot of deaths, but these are way madami brutal than others. For this list, we’ll be looking at character deaths in Horror games that made us squirm, gag, scream, and everything in between.
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bidyo laro
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WatchMojo
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nintendo minuto
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super smash bros. ultimate
sa pamamagitan ng The Game Theorists
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sekiro
gamers
easy mode
sekiro: shadows die twice
dark souls
hard mode
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game developers
lifebar
lies
controvery
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Source: Superb mga wolpeyper
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sa pamamagitan ng GameXplain
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sakurai
nintendo
partners
super
smash
bros.
ultimate
sa pamamagitan ng GameSpot
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2023
gaming
gamer
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layoffs
the legend of zelda: breath of the wild
sa pamamagitan ng eurothug4000
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2023
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neyasnoe
before the green moon
season a letter to the future
swollen to bursting until i am disappearing on purpose
mais kidz 64
bombrush cyber funk
arctic eggs
lethal company
lake haven chrysalis
misericorde
sa pamamagitan ng Pagsulat on Games
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game of the taon
2023
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alan wake 2
armored core 6
bidyo laro
video games are bad
pixel a araw
eurothug4000
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lambhoot
sam lake
humanity
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sa pamamagitan ng Globku
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sand land
hunter x hunter nen impact
seven deadly sins origin
naruto storm connections
dragon ball z kakarot
genshin impact
spy x anya operation memories
one manuntok man world
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another
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