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Well this came back quicker than I expected. Here we got ourselves another series of reviews of games that I either had little to talk about, that I wasn’t able to finish, or that I had no desire to finish and decided it would be better to just dump it all on here. This will ust be five mini reviews to help me focus on bigger projects. Like the Lisa the Painful artikulo I plan on making. Or yet another buwan long project that may or may not end in me just giving up halfway through. Regardless, we got five PS2 games. I got little to say about each, so let’s talk about them here, right now, starting with one that interests me

1: Evergrace



You wanna know how you can peak my interest immediately. Tell me that your game is being developed sa pamamagitan ng From Software. The team that gave us the Dark Souls franchise. Evergrace doesn’t have the same melancholy world building and brutal difficulty, but it has something here. Released in 2000 early in the PS2’s life and with the intent of also having a PS1 version on tuktok of that, it’s no surprise to see that this game was… very dated looking. Visuals look like they were running on an older model despite this being a new age console. Not to say that it looks bad. There’s a style it’s trying to go for, at least with the first level. The nice glows mixed with the autumn setting just give off this chill vibe to it. Plus I’m a sucker for autumn settings in games. I also pag-ibig the music in this one as well. Composed sa pamamagitan ng Kota Hoshino, who worked on the Armored Core games soundtracks, he wanted heavy emphasis on voices for the music, to give off this sort of foreign vibe and I think he nails it. It sounds like a distant land with the way the instruments and vocals blend well. If I had to say anything from this game was a ten outta ten, it would be the music. Except for the store theme. What the fuck is that? If you know Evergrace, you probably know it for its sporadic tindahan theme. That said, I can’t say the same for the gameplay. While the game does use every button in combat, or so the IGN review says so, the combat is still janky as fuck. And easy too. It wasn’t until this one demon boss in the fourth level did fights become slightly madami challenging, but not even sa pamamagitan ng that much. Most fights just had me go behind an enemy, let them attack, and then hit them in the back for major damage. It’s not annoying, but it’s not exactly interesting. I will say, the boss near the end of the fourth level did put up madami of a fight for me, so maybe it does get better later in the game, but the world just wasn’t interesting me, the story wasn’t really gripping me, the constant series of backtracking and pagkarga to make a save wasn’t appealing to me, and the voice pagganap was just okay. Not good enough to invest me and not bad enough to make me laugh. Just okay. Evergrace is just okay. If you see it in a store for cheap, maybe give it a look. Otherwise, I’d say skip this one
Award: Simple But Clean

2: The Hobbit



The Hobbit game is absolute hot trash fire, boy. Let’s not even beat around the palumpong on this one, this game sucks. I never watched The Hobbit as a kid and only started watching them recently to get knowledge for this review. Gave up around the third film because fuck that, famsquad. So for all you that don’t know the story of The Hobbit, let me fill you in. Young hobbit named Bilbo Baggins meets up with Gandalf and his gaggle of dwarves, Gandolf pretty much drags Bilbo out of his house onto an adventure and wacky shenanigans ensue, as they usually do. So naturally, making a game off of it would make sense. Of course, that plus making a game based on it when the Lord of the Rings films were super big also helped to get traction. Apparently the game had decent reviews on release, even winning an award for best soundtrack. I can’t remember the soundtrack, but it was done sa pamamagitan ng Rod Abernethy, who worked on a lot of stuff from Darksiders to RAGE to Dead puwang to Dead Head Fred. Does anyone remember Dead Head Fred? It was really good. As for the positives I’d give this game… Well, I like the chill vibes of the first area, the Hobbit village (I forget the name). It eases you in nicely into the struggles you’ll run into eventually. I like how the light glows off your sword in dark areas. I like long jumping…. That’s it. That’s all I got. All the charm that some of these tiny things have to offer cannot mitigate how incredibly boring this game is. A lot of the combat is just waiting for the enemy to walk up to you, get a hit in, and the enemy will back up. It’s hard to lose a fight in this game because you will always have items at the ready to use. I get it, this is a kids game, but kids games don’t need to be this easy and dull. There’s also stealth in this game, and it can be even worse at times with how boring it is. It is difficult to ever get caught. I remember as a kid, since this was one of the few games I remember owning, and getting caught in the stealth section a lot and having to go all the way back to the checkpoint. But here, I only got caught once because I was wandering around too much and that was it. It’s pathetically easy. And they have so many stealth missions. It makes me wonder what the point of them even are. The platforming in this game gets on my nerves as well. And there is a lot of it. Not only is it basic as can be, but the camera has this way of moving around when you jump, being at an angle that makes it hard to judge where you’ll land. It makes what should be simple jumps so damn stressful and it’s kind of the only challenge in this game. And it’s a bad challenge. Oh, and glitches. This game has tons of glitches. Enemies getting trapped on walls, you getting trapped in mid falling, lip syncing just not working at times. I genuinely have no desire to go back to this game. Especially not with a stealth section where I left off. Yeah, The Hobbit is boring. Too easy to be a challenge for adult fans and too boring for young newcomers. Just play the Lord of the Rings: Revenge of the King game on the same console. madami fun and less drivel.
Award: Endurance Test

3: Psychonauts



You know, I give Tim Schaffer a lot of shit, most of the time deservedly, but I won’t deny that the man has made some good games in his time. Stuff like araw of the Tentacle, Brutal Legend, his magnum opus being Grim Fandango, and the classic cult hit of this era and the PS2 classic that I have only played recently, Psychonauts. Psychonauts follows a camp of kids, all with psychic abilities trained sa pamamagitan ng the government to become agents that can use these powers. One such kid being Razputin, who just wants to be a Psychonaut and not part of the family circus. But when kids start getting brainwashed around the camp, Raz has to prove himself sa pamamagitan ng entering the minds of many different subjects and finding the cause of all this. Let me just say that I pag-ibig the charm this game oozes out of it. All the collectables in this game are just so creative, with different larawan in the levels all pertaining to what the character of sinabi dungeon lies, cobwebs you can collect with a special item, and the emotional baggage is just baggage that is crying until you can find their tags. That’s just clever to me. I also pag-ibig the levels in this game. Even the tutorial levels like the ones for the camp counselors are great. But it really picks up when you enter the minds of all the other characters. The levels consist of some crazy stuff, like Raz turning into a giant and destroying a city inhabited sa pamamagitan ng isda people, trying to solve a puzzle sa pamamagitan ng setting up a stage play for a cynical critic, avoiding a demonic toro through a neon Mexican styled city, and my personal favorite, the Milkman Conspiracy, a neighborhood run with agents that you gotta solve puzzles to get across to get to the end. The psychic abilities you get are also really cool. Stuff like being able to fly, roll on a ball, set enemies on fire, swap between characters, and so much more. I just wanted to get all the power ups for that alone. The game is just a really charming platformer that manages to also be incredibly stylish and funny, like an old school cartoon. I will say that some of the character designs sicken me, especially with their skin mga kulay being of purple and blue. They look like Doug characters on crack. Also the final level, The Meat Circus. I heard rumors about that level and I can confirm that level is hot garbage. Super precise platforming, annoying escort missions, and the fact that it’s rumored that they changed the level because it was impossible for play testers is… something else, let me tell you. But those are just smaller problems to what I consider an almost perfect game. And you better believe I’m excited for Psychonauts 2 coming out soon. Please don’t screw this one up, Tim
Award: Hidden Gem

4: The Simpsons: Hit and Run



Here it is, the big one, baby. If there was any game anyone would recognize on this, it was The Simpsons: Hit and Run. A classic from the sixth generation of consoles, being loved sa pamamagitan ng everyone who played it in their childhood. Even so good as to wish for a sequel or a remaster, much like how Spongebob: Battle for Bikini Bottom is getting a remaster. So this is the part where I sing this game's praises, right…. Yeah right! I don’t mean to sound like a pessimistic asshole, but I got problems with this game. Simpsons: Hit and Run is not a perfect game. Hell, I would say that the hype for it is overblown. Does that mean this game isn't’ fun? Absolutely not, I had fun playing this game in it’s moments. It offers a lot for players, especially if they’re Simpsons fans. Driving around at insanely fast speed around Springfield causing destruction, smashing into stuff and people and zooming around cars is a lot of fun, especially with all the stuff you can get, made madami so from the tons of Simpsons references in this game from a ipakita just full of good moments. The variety of cars you can get does add to stuff and almost makes up for the lack of variety in the actual campaign. Yeah, the missions in this game, while fun, are lacking. I can see the GTA comparisons now, because these missions are just as fresh as GTA missions. You got mostly four missions, collect a certain number of items, race someone to a certain spot, chase someone to a certain area, or destroy a certain car. Occasionally you’ll get new stuff like platforming on foot, but it boils down to the same stuff. Destroy this thing, race this guy, chase this car, or collect these things. It all comes down to that. It eventually got tiresome, and even downright frustrating in the final level, where the tiniest screwup could send you all the way back and you already got little time as is. You cannot fuck around too much if you want to beat this level, and you get no room for mistakes. You’ll be so tempted to press the Skip prompt after a while, but no go on the final level, the one that will really test your patience. It will put your driving skills of Simpsons: Hit and Run to the ultimate test. So, yes, Simpsons: Hit and Run is the Dark Souls of licensed games. This game isn’t terrible, despite my issues with it. I didn’t say I enjoyed the main campaign, but I did enjoy the core gameplay around it. I just wished the missions were madami varied and interesting. It’s a decent game, but holy hell, it does not hold up as this flawless classic that people say that it is.
Award: Tough Love

5: Under the Skin



And here we come to our final game of the session, a game created sa pamamagitan ng Capcom. Looking at it now, Capcom made a lot of strange stuff during the sixth generation of consoles, some connected to the classic Capcom Five, that failed event for the Gamecube. I had this game beat and wrote out months ago, but never got around to it because Nitro Rad made an April Fools video about it already before I could, you son of a B! But, whatever, I still have my own thoughts on the game that could be of some use, plus the madami people talk about this game and spread it around, the better. Because I got problems with this game as well, so my review is different now. First off, let me say that I pag-ibig the concept of this game. You have to battle with fellow aliens in order to perform pranks on humans of different varieties. You gotta know when to get the most people in your prank radius, when to swap out the right item and when you balabal yourself as a human depending on what their items are. Some items will be better than others. It’s something that can get really addictive and be tons of fun to keep trying out different stuff while avoiding the rival alien, as well as stage hazards. But that said, my one issue is how long levels can go on for. They do have some varieties to them, like both you and the rival work together to stop enemies in the level or you have to hold onto an item longer. But most of them involve keeping the most coins before the end of the level. But the levels can go on for ten minutes. I get that the game is short and doing any less time would make it much shorter than the game already is, but man can it go on for a bit. And with how aggressive the A.I. can be, it can knock all the coins out of you, take it and win at the last second, making you start over from the beginning of the ten minutes. And with the final boss with the A.I. at the height of aggressiveness, mixed with the stage hazards being super brutal, it will take a lot of trial and error to beat. That said, the strategy and the variety of the levels and items to use keep the game fresh and fun, especially if you can get some mga kaibigan together to play the game. It’s a stylish Capcom classic. Put Cosmi in the susunod Marvel Vs. Capcom and put him in Evo tournaments.
Award: Dumb Fun
Announcer: LEGEND OF ZELDA: WIND WAKER HD!!! (Not caring) It’s pretty
Narrator: Evil guy came, hero killed him, he left, evil guy came back, killed everyone. GAMEPLAY TIME!
Aryl: Happy birthday brother
Link: It’s not my birthday
Aryl: It is now
Link: If you say so
(Later)
Grandma: Fuck you Link. Now takes these clothes and get out of my site
Link: I hate clothes
(Later)
Link: I hate telescopes (Looks through it and sees the Postman) I hate postmen (Looks up to see a giant bird) I hate birds (Drops girl into forest) I hate girls falling to their deaths in the woods…. Oh, and I hate references to...
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Link: Man, this job is a lot madami fun than I thought (Kills monster) I mean, when do I get to help someone sa pamamagitan ng killing someone (Kills another monster) It’s very rare I get to help out someone and actually have fun doing it (Kills another monster) Okay, I think I finally have enough of these things hearts…. But, I’m in no rush (Continues to kill monsters, then, hears music) What is that? Is it an angel. I got to find it (Hears music behind waterfall) What is this. The music is coming from behind this waterfall (Climbs through waterfall, leading to an empty cave) Oh, a secret cave. Good...
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Komoli: Hey, you want to play my game
Link: Uh... no
Komoli: Please, play my game........ No one does. Please play it
Link: Fine...... Give me fifty rupees
Komoli: Okay
Link: Really?
Komoli: Yeah, I don't give a shit. As long as you play my game
Link: Okay (Plays game) Well, this was... a surprisingly fun game
Komoli: Hey, thanks. Hey, can you help
Link: And I was just starting to like you
Komoli: I need you to go and find my new employee. His names Baito
Link: Okay
Komoli: You can't miss him. He's outside... and he's the only guy here other than you who isn't a bird person
Link: Got it
(Later, outside)
Baito:...
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Link: So, Tetra, what do we do now
Tetra: Simple (Grabs hold of him) We head to my private quarters, which is my room really, and do it like bunnies
Link: Oh, gladly
(Meanwhile)
Tetra: (Kicks Link, who is sleeping) Wake up, dumbass
Link: (Wakes up) Huh, what's going on
Tetra: Were you dreaming again
Link: Unfortunately
Tetra: Well, stop dreaming. Idiots like you don't have dreams
Link: (Sarcastic)Wow, thanks
Tetra: You're welcome. Now, get up, we're at Dragon Roost Island
Link: Wait. DRAGON ROOST ISLAND
Tetra: Yeah. Is that a problem
Link: Yes, it is. We can't go on that place
Tetra: Well, we're not leaving...
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Link: Okay, so, who is the susunod helpless idiot we need to help
Tetra: Well, the susunod person on the listahan is a girl named Maggie.
Link: Go on
Tetra: Well, she is a rich girl and-
Link: Stop right there. That's all I needed to hear. If she's rich, she must be beautiful
Tetra: Uh, Link, I don't think you should-
Link: Shut up, you're not fucking me over like last time
(Later, at the House of Wealth)
Link: Okay, so, where can we find Maggie
Maggie's Father: Oh, hello. How can I help you
Link: Hey, I am here to help your daughter
Maggie's Father: Yeah, who cares? Why don't you help me? I need you to go and...
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So, there are people out there who prefer anime over western cartoons and there are people who prefer western cartoons over anime. Me, personally, well, if you asked me at the age of seven, I would have sinabi western. But, ibingiay the shit we see today, I think its obvious that anime is still making better shows. Sure, they're no Samurai Jack, Teen Titans, or Avatar: The Last Airbender, but you know what else they aren't? Teen Titans GO, Annoying kahel TV Show, and everything on Nick. So, some genius thought of a way to make an anime that has the western style animation. That ipakita would be the...
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Nate: (Smashes a zombies head in with a bat) (Stops) Hold on. Now, if you're going to get any idea of what is going on, I think its best that we start from the beginning
(July 12th... One araw from Outbreak)
Nate: (Sleeping in bed) (Alarm clock rings and wakes him up) (Gets out of bed)
Chris: (Watching television)
Nate: (Walks in wearing a store uniform) Chris, when did you wake up
Chris: Oh. I never slept
Nate: I see....... Anyway, I'm going to get to work, okay. You just do... Whatever
Chris: Yep
Nate: (Walks out of the house)
Chris: (Keeps watching TV)

(10:00 AM.... 18 Hours Until Outbreak)
Nate: (Standing...
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Ganondorf: Ha ha, no doubt my giant black guard killed Link. (Laughs)
Tetra: I honestly could care less about him
Ganondorf: Now, nothing can stop-
Link: There you are, you fuckign cheater
Ganondorf: Goddamn it, I have..... wait, what is that...... You hold the final triforce piece
Link: Yeah, so wha- (Ganondorf slaps Link)
GanondorF: I'll be taking that (Picks up Triforce piece) Yoink. Finally, I have all three pieces (Giant Triforce appears) Ha ha ha. I did it. I got the Triforce. I'm so happy, I'm actually not going to kill you all
Tetra: Really
Ganondorf: (Laughs) No, your all so fucked
Link: Hey,...
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King of Red Lions: Now that we have all the orbs, we can finally place them on three islands and get into another temple
Link: FUUUUUUUU-

Blue Statue: (Heavy sigh)
Link: So, are you one of the statues I have to, for some reason, place a ball on
Blue Statue: Whatever
Link: Um.... Okay (Places ball on statue)

Red Statue: Who the fuck are you
Link: Um... I came to give you this ball
Red Statue: Get the fuck out of my face
Link: I'll just place it here (Places ball on statue)

Green Statue: Wow, man, welcome, bro
Link: Yeah, can you hold this
Green Statue: Sure man, I'll hold your ball....... Oh man, man, that...
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added by Windwakerguy430
posted by Windwakerguy430
Okay, so I know that I sinabi before that the susunod review would be Night in the Woods but I feel as though this game needs to be discussed…. Boy, only the segundo artikulo and I’ve already lied. In-Indie has a bright future. So I bought four, debatably five, other indie games last week. And one of those indie games was the interesting YIIK: A Postmodern RPG, pronounced Y2K, for some reason. I saw the trailer and the strange visuals already had me hooked. And just when I had purchased it, I read the comments, I saw the dislike bar, and I saw how there was not a soul on this planet who liked...
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You know, I don’t get to talk about the Ace Attorney franchise nearly enough as I’d want to. That could just be because I didn’t get to play a majority of the games until way later, so they didn’t stick with me as much as one specific game. This is not that game, but it was the first to impress me in a long time. It may not be the best, but I still pag-ibig it, dammit. And that is the fifth game in the main series, Dual Destinies.
Dual Destinies takes place a few years after the last game, Apollo Justice, where the law is in shambles, with crooked lawyers just looking for victory and...
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Well, this is about as niche as any game on this listahan will get. Ever since I got Phoenix Wright for my DS, I was always interested in madami mystery games for the handheld device, stuff like Professor Layton and Ghost Trick. But… I never got to play either of those games. But one I did get to play was one that was very unique in its style, known as Hotel Dusk: Room 215.
Hotel Dusk follows the protagonist, Kyle Hyde, an ex-detective and now salesman who visits a small hotel in Nevada known as Hotel Dusk, where room 215 is sinabi to make your wishes come true. As he explore the hotel, he hopes...
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posted by Windwakerguy430


So whenever I hear someone describe something that is weird as, “Wow, what kind of drugs were they taking when they made this”, I just groan. I always hated the whole criticism of how something weird must be related to drugs or any other illegal substance, and that there is nothing creative or thought provoking into the madness. Now, is there anything thought provoking about Katamari Damacy? …. Eeeeehhh.
So Katamari Damacy is not really a drug trip, but madami of a… case of being Japanese. After the King of All Cosmos (Yes, that’s his name) destroys all the stars in the sky after...
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added by Windwakerguy430
video
~A Desire of Knowledge~
*Benny was sitting at his desk, the lab that he sat within sa pamamagitan ng his lonesome was dark except for the single computer in front of him, lingering over him, the glare hitting his face as he worked in the night. The cool, autumn wind blew through the open window and brushed against him as he continued to work. A strange phenomenon was going on in the world of science. A strange artifact was found floating amongst space. It was something that no one on their own could tell what it was. The thought of what it could be drove Benny to utter hysteria, as he was obsessed on finding...
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Wind: (Sleeping)
Mom: Wind, wake up
Wind: (Wakes up) What, mom?
Mom: You overslept again. Were you too excited for the festival
Wind: Kinda, but that’s only because that festival is the only interesting thing that happens in this damn village
Mom: Well, you’d better hurry. And remember. I want you to behave yourself
Wind: Sure… I’ll be sure to behave myself

Wind: (Walking into the festival) Okay, so, what should I do fi- (Gets bumped into)
Marle: (Falls onto the ground)
Wind: Goddamn, it watch where you’re going
Marle: (Drops her locket)
Wind: (Picks it up) (What a nice locket. Maybe I could...
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